I feel they finally got the marine size right and the feel that a unit should look like compared to other units. Nowadays with Primaris releases of Gravis suits and things like centurions they just feel like another variation of many other units. Not only were they Space Marines but they were freakin terminators with 2+ saves and all wielding powerfists. Speaking of look and feel, I remembered back in the day, Terminators were absolutely iconic. I feel that this is a loss in one of the unique play style features of space marines. We now have a squad of all bolsters and a squad of all meltas in the form of eradicators. Rather than have a squad of intercessors and allowing the squad to take a heavy weapon like a melta or heavy flamer. Now a days it seems like with Primaris, each squad has a very specific purpose similar to how eldar plays. Every squad could hold its own against nearly anything and has the flexibility to specialist a bit with one or two unique war gear in each squad. One of the unique play style of Space Marines were that they were generalist super soldiers to some extent. And here is my main issue with the Primaris releases, it has taken away the uniqueness of Space Marines in both the play style and look and feel. Only started taking interest and getting back into it 2 years ago. And seriously, if you don’t want a Firebird in your team, what the hell do you want? It is Onslaught which also plays host to more than 30 new procedurally generated maps, allowing for a host of replayability, along with a new offering for the Invasion campaign.I started playing Warhammer in 3rd edition and stopped around 5th edition. Similarly priced you’ll find that this adds in 13 brand new aerial units with Eagle BVombers, Firebirds, Monster Hunters and Pegasus Flamers all in tow. Sitting pretty alongside that though is the Onslaught addition.
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